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The reasons why the PS1 version worked so well is because they used a function in the PS1 display processor which could do hardware accelerated vertical 'stripes', VDP1 didn't have the same function so everything was in software, and also rushed. Romero said in a later interview he would have let them experiment had he been in the office when the request came through.Ĭarmack was irked about Affine Rendering, which is how the PS1 and Saturn Displays processors worked.
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Yeah I heard that story, also that John Romero was on holiday the week they received information about the Port from the dev team working on it, Romero was usually the one who green light ports, provided objections etc, but Carmack was the one who veto'd rendering the game with Polygons. Beyond that, I don't know what else to say that I haven't already. There is a community complicity that goes unacknowledged, unaddressed, and unchanged and it is infuriating to see it perpetuate in seemingly every aspect of culture, from Catholic churches in small towns and everybody apparently knowing but not saying anything to the people who would need to hear it most, to Shane Dawson, to this crap. I'll just say it is impossible that I am the only person who has seen this behavior pattern elsewhere and has been affected by it, as in, someone in your life or you yourself. It was just the tone of the times, too, the mid-00s when Mystic apparently reshaped the community. It compounds on the already obvious toxic stank that emanated from their tone online, and to a degree, in the game design - although this is harder to elucidate as it's attempting to put to words a feeling on an intuitive level where language fails us, but here I go because I remarked a few times, in whichever thread, how it felt like there was a certain strand of nerd humor in the levels, but not a friendly or self-effacing or goofy humor for the most part, but the kind of "edgy" tone that's hard to describe exactly except by way of comparison to the Something Awful or early 4chan years where you can detect a level of sadism. So it's on one level just merely addressing here what was addressed on the game's specific forum/community, and again, providing the counter-weight "for the record." It doesn't strike me as a controversial opinion, that the abuse described - vaguely - from the developers, is offensive as hell.
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It's not a big enough game to warrant attention beyond message boards, but to that end, here we are on page 10, and I've probably - before even just the last two pages - contributed almost as many posts to it as anyone with the earlier expressed enthusiasm or thoughts on the game mechanics, mods, etc. I've been dodging the repeated question from multiple of why does this bother you so much? In part because the answer ought to be obvious, inherently.